Open MARK2580 opened 1 year ago
I've added static prop support for the game with 0a6820dc, which will be in the next release. However tooltexture fixing, even though there have been some general improvements to it, will probably still be bad as it requires manual work for each game. For people interested, this means writings tool texture definitions, like for example CsgoToolTextureDefinitions.java.
Maps are decompiled, but with quite a lot of errors. One of the main problems is that bspsource constantly confuses tool textures, and this happens randomly, then clip player is used, then nodraw. Using the texture fix tool setting doesn't help. download bsp's - https://drive.google.com/file/d/1v9yUibNpTmfhWpUxXpVGkCHSaQRlDN3f