Open JayTeeMacquarie opened 8 months ago
Because of the imperfect nature of decompilation, it is common that decompiled maps don't always automatically recompile. Often you have to manually fix the issues in the decompiled vmf. In your case it seems like there is a leak in the brush geometry.
The decompilation log doesn't show any errors, so there is nothing obvious going wrong. However, if you like to share the bsp I could have a look if there are things I can improve.
Because of the imperfect nature of decompilation, it is common that decompiled maps don't always automatically recompile. Often you have to manually fix the issues in the decompiled vmf. In your case it seems like there is a leak in the brush geometry.
The decompilation log doesn't show any errors, so there is nothing obvious going wrong. However, if you like to share the bsp I could have a look if there are things I can improve.
Hey @rihi
I am unsure what I am doing wrong. Here are the files https://we.tl/t-XkQmdAsHuU
(If you don't trust the download, it also is in tf/maps/pd_selbyen_d.bsp)
Bunch of errors and weird blocking walls...
Error Log: