I managed to compile disunity and run it after looking around the other issues. It can extract the bundle, generating a CAB-numbers file. However, trying to open this file throws a EOFExeption.
I want to get the .sbsar file used in it. Is this possible? It probably doesn't contain the actual sbsar, but it should have the sbsasm data and enough other metadata to reconstruct the parameters. Getting the raw asset would be enough for me to work with!
I'm trying to extract the contents of this asset bundle:
https://mega.nz/#!Ots32JBC!RwQCETtzKDai3Tn6nmxO1vMsA8FGUIwsrr5ClGZScM0
I managed to compile disunity and run it after looking around the other issues. It can extract the bundle, generating a CAB-numbers file. However, trying to open this file throws a EOFExeption.
I want to get the .sbsar file used in it. Is this possible? It probably doesn't contain the actual sbsar, but it should have the sbsasm data and enough other metadata to reconstruct the parameters. Getting the raw asset would be enough for me to work with!