ata4 / disunity

An experimental toolset for Unity asset and asset bundle files.
The Unlicense
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Extract Mesh from Unity 3.x.x build? #145

Open ElKevo opened 9 years ago

ElKevo commented 9 years ago

Hey! So i found a webplayer build from a unity game i did in back in 2011 for the ludum-dare22 gamejam. the disunity -info command is telling me that it was made in unity 3.4.2f3 and i want to continue working on that now. sadly i have nothing more than this webplayer build left from the game

i tried -extract which is giving me back my textures, which is already great, but not the meshes at the moment. when i use -extract-raw i got 21 000040,bin-00060.bin files in the mesh folder but dont know how i could use them.

so, my simple question would be: is it somehow possible to restore my meshes?