Closed iUltimateLP closed 7 years ago
@ivanpopelyshev , I could put together a PR that moves the build system to Gradle if you like. Very similar to maven, but includes a wrapper allowing anyone to build without having to install the tool locally. Might make it easier for others to setup and contribute.
@Kallin that would be awesome. I use gradle for other projects. Keep in mind that I only made one commit into that repo, you have the same "rights" as I here :)
@ivanpopelyshev ahh, haha, I didn't really look I thought you were the main contributor. I guess it's @ata4 who built all this. Any idea if they're still around? Maybe they took their skills elsewhere as I see there are some sites out there that are definitely having no problem extracting unity 5 textures :P
Yes, Unity Assets Explorer is doing it just fine. I just know that there're a number of people who are waiting for disunity update. If we want to do something we need to cooperate. I dont even know how they extracted all those formats
@Kallin that would be great :+1:
Just tried QuickBMS with a Unity script, that works perfectly for Unity5 aswell!
@iUltimateLP if QuickBMS works, then I can port it :)
If you happen to be on OS X you can compile with the following commands
brew install maven
maven package
the built files should be in disunity-dist/target/
then run the GUI with java -cp disunity-dist-0.4.0-SNAPSHOT.jar info.ata4.disunity.gui.DisUnityGui
or the CLI with java -cp disunity-dist-0.4.0-SNAPSHOT.jar info.ata4.disunity.cli.DisUnityCli
Hey, Im not a very good guy on those java compiling thing, and there is no help to compile this, but I want to use it along with Unity5 (I only need the shaders :joy:).. Is there a chance that you could bring it up to the releases tab or send me a compiled version of it? Thanks!