Open nkarabulut opened 10 years ago
for version 0.3.1
Looks like a deserialization error. I think I'll need the binary file to investigate that.
Hi i have the same problem, i tried increasing the xmx and xms without success, i can share the .assets file in dropbox, write me or on neogene@tin.it.
ata4
you can try these files https://www.dropbox.com/s/7ljuo466zmj74ql/Archive.zip
Error :
[error] DisUnityCli: Fatal error, caused by java.lang.OutOfMemoryError: Java heap space
at java.util.ArrayList.
The file works with the latest version in the repository. I'll upload a compiled release soon.
Edit: okay, try the 0.3.2 release.
On Sun, Aug 17, 2014 at 1:57 PM, ata4 notifications@github.com wrote:
I'll upload a compiled release soon.
Thanks for all :)
Hi in my case 0.3.2 doesn't fix the problem, url is https://www.dropbox.com/s/9eu2xw8ml3v19pg/sharedassets0.assets
Yes doesn't fix the problem. My file doesnt work.
[error] DisUnityCli: Fatal error, caused by java.lang.OutOfMemoryError: Java heap space
at java.util.ArrayList.
Sorry for the confusion, I think I have accidentally uploaded the old version. I uploaded the correct version, now it should work, hopefully.
Only in repo if i'm not wrong, the release 0.3.2 is still the previous one. Update: no, neither the repo.
ata4 hi, Could you upload correct fixed version. Thanks for all.
Hi, sorry for the waiting. I published another release that should fix the new issues.
I have the same issue while using extract on Wasteland 2's resources.assets, even with disunity 0.3.3.
i tried on problem asset and issue continue. i debug assets and version 4.5. I think 4.5 assets have this issue. How can i fix. I look deserializer class and i think file type dont recognized. Breaked file is ktx. but passed other ktx files. one of file throwed.
sory my language :)
How can we fix this ??
I have the same issue while using extract on Wasteland 2's resources.assets, even with disunity 0.3.3.
Maybe it's a newer Unity game and the database doesn't have the correct information about the data structure. Do you know which Unity version the game uses?
i tried on problem asset and issue continue. i debug assets and version 4.5. I think 4.5 assets have this issue.
Yes, I'll have to parse a few 4.4 and 4.5 games for the new data structures. Should be available next version.
Maybe it's a newer Unity game and the database doesn't have the correct information about the data structure.
Ah, yes, seems so. At least strings on the binary shows this here:
4.5.3p2 (2cb78f2c67dc)
mainData
Initialize engine version: %s
Yeah, and disunity info on the file also says 4.5.3p2
Hi, i investigate throwed file. Thats material, How to exclude material files on proccess
exclude parameter exists but dont exclude these files
example :
java -jar disunity.jar -x Material extract Data/dfsfsd.assets
-x Material did not work.
These files unity 4.5.x assets
or how to extract spessific types in assets
Thanks.
ata4 can you contact me filikanto@gmail.com Thanks.
I updated the database file for Unity 4.5. You can update your local installation by placing this file in the DisUnity folder where disunity.jar is located, then it should be able to read newer standalone assets.
Well, it works if that file is in the current directory, not in the directory where disunity.jar is located. But yes, in general it works, thanks. :)
I guess that updated struct database will be rolled into disunity.jar in the next release?
Thanks ata4. its works. :)
Bless you god.
Well, it works if that file is in the current directory, not in the directory where disunity.jar is located. But yes, in general it works, thanks. :)
Well yes, the current working directory. It's surprisingly hard to locate the .jar file from which the program was launched in Java. But it should be the same folder when called via the launcher script. :wink:
I guess that updated struct database will be rolled into disunity.jar in the next release?
Sure. Right now, I'm working on a large rewrite, so it'll take a while for the next major release. But maybe there will be a small bugfix release in the meantime, which will include the updated database.
"I updated the database file for Unity 4.5. You can update your local installation by placing this file in the DisUnity folder where disunity.jar is located, then it should be able to read newer standalone assets."
Hi ata4, looks like the file you llinked is no longer available, can you upload it again?
The file is now located here. 0.3.4 should support Unity 4.5 out of the box, though.
Thank you very much :+1:
So how about Unity 4.6 database file
[error] DisUnityCli: Fatal error, caused by java.lang.OutOfMemoryError: Java heap space at java.util.ArrayList.(ArrayList.java:148)
at info.ata4.unity.serdes.Deserializer.readArray(Deserializer.java:230)
at info.ata4.unity.serdes.Deserializer.readCollection(Deserializer.java:242)
at info.ata4.unity.serdes.Deserializer.readValue(Deserializer.java:135)
at info.ata4.unity.serdes.Deserializer.readObject(Deserializer.java:104)
at info.ata4.unity.serdes.Deserializer.readValue(Deserializer.java:143)
at info.ata4.unity.serdes.Deserializer.readObject(Deserializer.java:104)
at info.ata4.unity.serdes.Deserializer.deserialize(Deserializer.java:74)
at info.ata4.unity.cli.extract.AssetExtractor.extract(AssetExtractor.java:159)
at info.ata4.unity.cli.action.ExtractAction.processAsset(ExtractAction.java:53)
at info.ata4.unity.cli.DisUnityProcessor.processAsset(DisUnityProcessor.java:242)
at info.ata4.unity.cli.DisUnityProcessor.run(DisUnityProcessor.java:119)
at info.ata4.unity.cli.DisUnityCli.run(DisUnityCli.java:119)
at info.ata4.unity.cli.DisUnityCli.main(DisUnityCli.java:55)