This is not a big problem, but I think it should be fixed.
In older Unity games, what is now called "*.assets.resS" was called "*.assets.streamingResourceImage". Disunity currently only looks for resS files but not streamingResourceImage files. After I modified the extension to resS, the extraction completed smoothly.
This is not a big problem, but I think it should be fixed. In older Unity games, what is now called "*.assets.resS" was called "*.assets.streamingResourceImage". Disunity currently only looks for resS files but not streamingResourceImage files. After I modified the extension to resS, the extraction completed smoothly.