Open SnakyBeaky opened 9 years ago
Hi, this may be a noob question.
After I bundle-extract a .000.unity3d file, i get a .000 file, that can be decompiled into the assets (.wav, .ogg, etc... files).
After I change a wav file, how can I add it to the .000 or directly to the .000.unity3d ?
Thanks for answering !
skype : snnack15
Hi, this may be a noob question.
After I bundle-extract a .000.unity3d file, i get a .000 file, that can be decompiled into the assets (.wav, .ogg, etc... files).
After I change a wav file, how can I add it to the .000 or directly to the .000.unity3d ?
Thanks for answering !
skype : snnack15