Currently, when viewing a picture with transparency, such as a PNG with transparent parts, those parts are rendered with the familiar "transparency grid" of light and dark gray.
It would be nice to instead (maybe with a switch) render them "actually transparent" (not setting a background color for that character), such that I see the background color of my terminal, whatever that might be.
You currently seem to use just a single character for everything, U+2584.
With this implemented, you'd have to instead use spaces (for characters where both "subpixels" are transparent), and U+2580 (UPPER HALF BLOCK) for those where the upper part should have a color, and the lower half should be transparent.
Currently, when viewing a picture with transparency, such as a PNG with transparent parts, those parts are rendered with the familiar "transparency grid" of light and dark gray.
It would be nice to instead (maybe with a switch) render them "actually transparent" (not setting a background color for that character), such that I see the background color of my terminal, whatever that might be.
You currently seem to use just a single character for everything, U+2584. With this implemented, you'd have to instead use spaces (for characters where both "subpixels" are transparent), and U+2580 (UPPER HALF BLOCK) for those where the upper part should have a color, and the lower half should be transparent.