Closed powl999 closed 2 months ago
Guide+A, +B, +X, +Y is reserved by xpadneo. I will make this behavior optional in the next driver version.
Thats nice i thougt that i was an Idiot because of this i've tried everything for a short time i thought about this could BE the Problem but i couldnt find the setting now i know it dosent exost thanks for the Help and sorry fory Bad Englisch i'm Not a nativ speaker. Bug thanks dou you know when the next Driver Version gets realesed so Just a rough time frame?
No plans yet... I tried to release it during the last year but lacking a lot of time. I'll try to get it ready in the next two months.
The feature is mentioned here: https://github.com/atar-axis/xpadneo?tab=readme-ov-file#profile-switching
There's an ongoing PR that merges mouse emulation, which will also use Guide + a hotkey to switch mouse mode on and off: https://github.com/atar-axis/xpadneo/pull/282
If you don't need these functions, the kernel will support your controller out of the box with proper Steam support - no xpadneo needed (this was different some years ago).
ok thanks
i have the problem my controller gets recognized by everything exept for steam without the driver
Interesting... I never heard someone having problem with only Steam detecting the controller.
Me to thats the Problem i cant find a sulution and i cant Code If u want to See someblogs or Something Just ASK me uonlynmust say me what to do(:
Try disabling Steam Input controller support in the Steam client and see, if that helps. You don't need it for games to support Xbox controllers, you just need it to remap controls. I'm running most games without it. There are a few games (mostly Playstation ports) which need Steam Input to detect a controller, you can enable that per game in that case.
If it still doesn't work, run gamepad-tool
(it's part of SDL, I think, but you may need to install it from an extra package). See, if it detects your controller. If it does, be sure to not save any remappings. Steam Input internally uses SDL, so if gamepad-tool
sees the controller, Steam should, too. Also, Proton internally uses SDL for controllers, or evdev as a fallback. If rawhid is present, it is preferred for some devices.
If even the tool doesn't show your controller, run evtest
and see, if it lists your controller. Select the controller from the list to test if it sees button presses and axis movements. Proton should see this list of devices as part of its evdev fallback.
rawhid mode is not currently supported with xpadneo (mappings may be wrong if enabled). There's not test utility for it.
Disabling Steam Input forces Proton to use SDL or evdev directly without going through Steam Input virtual controllers. It's the mode xpadneo was originally developed for.
Version of xpadneo
v0.9-144-g9b3b696 ## Controller ModelConnection mode
Installed Software
Protocol Information
Please help us identify at which layer the problem can be found if you want to report mapping errors or if the controller fails to be detected:
evtest
is showing issues (describe the issues below)BTN_NORTH
andBTN_WEST
are intentionally swappedjstest
is showing issues (describe the issues below)gamepad-tool
is showing issues (post console output below)Please describe how it is failing below in the next sections.
Severity / Impact
Describe the Bug
so the problem is the guide button in steam big oicture mode when i use it and i want to open the quick accses menu the only thing that opens is the right steam menue i assume the button press goes through after i realse the guide button i had the same issue on endevour and now on tumbleweed
Steps to Reproduce
use steam bigpicture mode and try to open the qam
Expected Behavior
should open by pressing guide and B or A i forgot which button i'm really sure B but either work
Screenshots / GIFs / Videos
System Information
OS: openSUSE Tumbleweed x86_64