Open benjaminfoo opened 9 years ago
Hi! Not sure what causes this, but does the Log.txt in Gothics System-Folder say something about the crash?
I took a look into the Log.txt within the system folder, I think the last few lines are interestin:
Info: Settings sky texture for NEWWORLD
Info: Reading Gothic-Config: sightValue
Info: Reading Gothic-Config: skyEffects
Info: Reading Gothic-Config: bloodDetail
Info: Reading Gothic-Config: highlightMeleeFocus
Info: Reading Gothic-Config: soundProviderIndex
Info: Reading Gothic-Config: soundSpeakerIndex
Info: Reading Gothic-Config: zTexMaxSize
Info: Loading custom mesh C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\GOTHIC II\system\GD3D11\meshes\unitSphere.obj
Info: Loading 1 submeshes
Warning: [GMesh.cpp(60), enum XRESULT thiscall GMesh::LoadMesh(const class std::basic_string<char,struct std::char_traits
I tried it with an npc, with a static barrel mesh, etc.
Hello world, degenerated,
first of all, thank you for your work - I am a big fan of the gothic series since it came out, still playing it from time to time until today. Your Renderer will cause a massive investment of my private time into this game again.. so, thank you!
Now, I've got a problem: After launching the game, after pressing F1 to toggle the edit mode, as soon as I select a model, a barrel or something else, the game crashes. It doesn't crash by selecting a floor for example, just modells. Do you know why this happens?
I'd love to contribute to this project! Cheers and have a fancy weekend.