If the game crashes and and indoor save is loaded, there sometimes is a weird issue with certain parts of the world mesh being invisible, allowing to see into far away parts of the level, Can be fixed by disabling/enabling AtmosphericScattering.
In underground levels such as mines and temples you may get a really annoying bug where you're able to see through walls at a certain distance, but not when you get closer. I'm really not sure how to fix this.
Video of the issue appearing after crash:
https://youtu.be/irtEOn1lIME?t=707
Issue can also appear inside Sleeper Temple and Orc Graveyard
If the game crashes and and indoor save is loaded, there sometimes is a weird issue with certain parts of the world mesh being invisible, allowing to see into far away parts of the level, Can be fixed by disabling/enabling AtmosphericScattering.
Citation from https://steamcommunity.com/sharedfiles/filedetails/?l=english&id=484664831
Video of the issue appearing after crash: https://youtu.be/irtEOn1lIME?t=707 Issue can also appear inside Sleeper Temple and Orc Graveyard