Closed GoogleCodeExporter closed 8 years ago
Wow, I didn't even think anyone was using the issues tracker here. Thanks for
letting me know about these things, though!
I think I know what the problem is here. Hazmat suits are protecting against
the "Flamed" damage type (e.g. flamethrowers, other things that actually set
you on fire), but not "Burned" (e.g. flaming barrels, plasma bolts). Should be
a very easy fix, just by adding that damage type to the list of those checked
in the conditional.
Original comment by lemong...@gmail.com
on 17 Oct 2011 at 2:45
Fixed in 1.21. Thanks again for the notification.
Original comment by lemong...@gmail.com
on 17 Oct 2011 at 4:51
Original issue reported on code.google.com by
thingsju...@gmail.com
on 26 Sep 2011 at 11:46