Describe the bug
on unreal versions before 4.26 export references/links/local var show "##NOT SERIALIZED##" when the export is being read and when exported as json it shows proper info
To Reproduce
Steps to reproduce the behavior:
Go to any file from a game using Old field path
Click on a script bytecode instruction set
See error
Expected behavior
The same that's done with import references(the name of the export) or the export number
Describe the bug on unreal versions before 4.26 export references/links/local var show "##NOT SERIALIZED##" when the export is being read and when exported as json it shows proper info
To Reproduce Steps to reproduce the behavior:
Expected behavior
The same that's done with import references(the name of the export) or the export number
Ability_Headcannon.zip