time to render 2 (add, delete) actions for 1000 entities is reduced from ~2000 ms to ~500 ms, ie performance is improved ~4x!
no BC break, everything works as before, only the performance on both server & client side is massively improved, also much less data needs to be transfered between the server and client
fix #1976
time to render 2 (add, delete) actions for 1000 entities is reduced from ~2000 ms to ~500 ms, ie performance is improved ~4x!
no BC break, everything works as before, only the performance on both server & client side is massively improved, also much less data needs to be transfered between the server and client