Implement an executor that sends the chunk data in order based on their proximity to the player. With closer chunks being sent first. This order of sending chunk data improves the gameplay experience greatly. Furthermore, each tick the current queue is reordered such that the chunks at the front of the queue are closest to the player.
In GitLab by @JimVliet on May 18, 2020, 12:59
Merges feature/custom-executor -> development
Implement an executor that sends the chunk data in order based on their proximity to the player. With closer chunks being sent first. This order of sending chunk data improves the gameplay experience greatly. Furthermore, each tick the current queue is reordered such that the chunks at the front of the queue are closest to the player.