Closed jdonkervliet closed 4 years ago
In GitLab by @wubero on May 26, 2020, 22:12
Commented on src/main/java/net/glowstone/GlowWorld.java line 1769
Should use the entitySpawnLocation instead of the location.clone()
In GitLab by @larsdetombe on May 26, 2020, 22:15
Commented on src/main/java/net/glowstone/GlowWorld.java line 1771
Is this check even necessary? It wouldn't matter to place the entity a bit higher if the block below it is air
In GitLab by @julian9499 on May 26, 2020, 22:21
Commented on src/main/java/net/glowstone/GlowWorld.java line 1771
This method also spawns things like ender pearls and arrows. I don't want to alter their location if it isn't necessary.
In GitLab by @larsdetombe on May 26, 2020, 22:24
Commented on src/main/java/net/glowstone/GlowWorld.java line 1771
That makes sense, didn't know that was the case.
In GitLab by @larsdetombe on May 26, 2020, 22:24
resolved all threads
In GitLab by @swabbur on May 26, 2020, 22:58
merged
In GitLab by @swabbur on May 26, 2020, 22:58
mentioned in commit 492f394704d4af700565f6cee6c2cbd29f414f6b
In GitLab by @julian9499 on May 26, 2020, 22:10
Merges feature/fix-mob-spawning-in-the-ground -> development
This fix will prevent mobs from spawning into the ground. Currently mobs spawn on an exact coordinate on the ground. This is troublesome since a small offset is needed to prevent collisions. This is resolved by a small check before spawning