Closed Russell2023 closed 11 months ago
اررور از این لاین نیست این لاین Log عادیه در حالت Error ، اررور اصلی رو بفرست
warning 1: Assets_FD\Script\SpawnEnemyManager\LevelEnemyManager.cs(13,9): warning CS0414: The field 'LevelEnemyManager.currentWave' is assigned but its value is never used
warning 2: Assets\Atlas games\Scripts\UI\Story\Story.cs(33,18): warning CS0414: The field 'Story._playing' is assigned but its value is never used
warning 3: Assets_FD\Script\GUI\GiftVideoAd.cs(10,10): warning CS0414: The field 'GiftVideoAd.allowShow' is assigned but its value is never used
warning 4: Assets_FD\Script\Player_Archer.cs(294,11): warning CS0414: The field 'Player_Archer.delayAutoShootCounter' is assigned but its value is never used
warning 5: Assets_FD\Script\Player_Archer.cs(293,11): warning CS0414: The field 'Player_Archer.delayAutoShoot' is assigned but its value is never used
warning 6: Assets_FD\Script\Player_Archer.cs(65,10): warning CS0414: The field 'Player_Archer.allowCheckAttack' is assigned but its value is never used
warning 7: Assets_FD\Script\ArrowProjectile.cs(212,10): warning CS0414: The field 'ArrowProjectile.isStop' is assigned but its value is never used
warning 8: Assets\Editor\TipEditor.cs(166,26): warning CS0168: The variable 'e' is declared but never used
waring 9: Assets\Atlas games\Editor\ExtendedEditorWindow.cs(11,12): warning CS0414: The field 'ExtendedEditorWindow.LevelEnemyManagerPath' is assigned but its value is never used
وارنینگها مشکلی ایجاد نمیکنن فقط بعد از حذف کد قبلی ظاهر میشن
زیاد این warning هارو جدی نگیر و اینکه لطفا سرچ کن اینارو توی گوگل، مثلا اولی داره میگه یه متغییری داری به اسم delayAutoShoot که هیچ وقت استفاده نشده، این مشکلی نیست فقط اخطار lsp سیشارپ هست.
There is a line of code that causes the current scene to stop after pressing play button. This error can be fixed by turning this line of code to a comment.
Visual
Error Stack: 4.98 UnityEngine.Debug:LogError (object) AffectZoneButton:Update () (at Assets/_FD/Script/AffectZoneButton.cs:69)