Open atomic-junky opened 1 week ago
The window title bar has been reworked and everything is hardcoded because we are unable to extend the content of the window to the title bar due to Godot limitation. However, the implementation of this feature in Godot is being discussed and some people are working on it here: https://github.com/godotengine/godot-proposals/issues/4846.
The window looks like this for now:
Hi, I'm back! With the redesign of the interface I wanted to redo the logo (which was a bit random). For that I thought an asteroid would look pretty good. So here's what I did:
It's too complex to be the logo, but it could be used for other things.
Please, tell me which one you like best or if you have other suggestions. (The banners in the screenshots are just placeholders and the logo designs are really inspired by Kurzgesagt..)
Monologue is becoming more and more complex, and tends to become even more so. It is therefore necessary to revise the interface to make the software more user-friendly. Also, with the addition of new features and elements, the interface has become messy and inconsistent.
The aim of this issue is to discuss possible changes. It is linked to the
feature/ui-redesign
branch.