Closed atomicptr closed 10 years ago
At the moment the createBitmapData method creates a new BitmapData which has the same size as the tilemap, this is obviously VERY bad in terms of performance. I'll need to make this method smarter ;).
I'll drop the createBitmapData entirely, related to #4
At the moment the createBitmapData method creates a new BitmapData which has the same size as the tilemap, this is obviously VERY bad in terms of performance. I'll need to make this method smarter ;).