knight hits with his sword in the direction he faces, hitbox should be a little rectangle next to him.
also some balancing discussion must be done as archer is more powerfull than knight for the moment... (melee vs long range)
my propositions : knight can be hit more than once and move faster than archer ?
or we can work on different cooldown with knight having a faster cooldown than archer
knight hits with his sword in the direction he faces, hitbox should be a little rectangle next to him. also some balancing discussion must be done as archer is more powerfull than knight for the moment... (melee vs long range) my propositions : knight can be hit more than once and move faster than archer ? or we can work on different cooldown with knight having a faster cooldown than archer