Closed ks202005 closed 11 months ago
This is a vanilla bug that is also in the remaster. It would also happen on the N64 too.
Ah, didn't know that. I've only played through Doom 64 through Absolution. That's interesting!
Ah, didn't know that. I've only played through Doom 64 through Absolution. That's interesting!
I am trying to figure out what causes it. There really isn't any set 'thing' that makes it do this so it is one of those elusive issues that will take a while to figure out.
I presume it has something to do with the fact that the data from the IWAD is derived from the N64 ROM? It's really amusing to me that a bug like that could be carried over in such a way; it's so unexpected that I didn't even consider it when writing this issue.
I took a lot of code from the reverse engineered DOOM64-RE project so some parts of EX+ are extremely vanilla while other parts are not. :)
In Level 21: Pitfalls, I reached a location where there a soldier has a lifeless double that spawns in the same location.
Doom 64 EX Plus Level 21 decoy soldier bug.webm