This uses the new SDL_GetDisplayContentScale API to retrieve the scale factor of the window
(for example 250% scaling set in the OS results in display scale = 2.5f) and apply it to console scaling.
This fixes console font being very hard to read on Hi-Dpi displays.
This uses the new
SDL_GetDisplayContentScale
API to retrieve the scale factor of the window (for example 250% scaling set in the OS results in display scale = 2.5f) and apply it to console scaling. This fixes console font being very hard to read on Hi-Dpi displays.