atsb / Doom64EX-Plus

An improved modern version of Doom64EX.
GNU General Public License v2.0
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Bug in starting room of MAP08 Final Outpost #235

Open bfg01 opened 3 months ago

bfg01 commented 3 months ago

Not sure if an intended behavior... After killing the initial enemies one needs to step into the only light in the floor being off to activate the lift out, but this lift activates only once; if failing to ride it it never gets activated again despite stepping on the same light off.

Intended, or bug?

atsb commented 3 months ago

I don't quite remember if this is vanilla behaviour or not, I will check the remaster and see if its the same

bfg01 commented 3 months ago

Would it be possible to also check original Doom 64 on N64?

atsb commented 3 months ago

I could use an emulator and a password for the level I guess, but remaster is easier and is confirmed as vanilla compatible.

PerseusAegis commented 5 days ago

Unfortunately, this is still an issue with the version 4.0.0.0 release.

atsb commented 3 days ago

Yeah it is, I'll probably take a look at it soon. It is likely a bug in the line crossing for this type of linedef action

atsb commented 1 day ago

I've confirmed it is a bug in EX+ but I'm not sure exactly where. I'll have to dig into this.