Closed Wolf3s closed 1 year ago
Just seen this :) it looks pretty nice for a WIP PR.
I've just done a commit to force a 2.1 GL renderer, however, I'll be happy to resolve and merge this after its finished and we give it a good test.
Just seen this :) it looks pretty nice for a WIP PR.
I've just done a commit to force a 2.1 GL renderer, however, I'll be happy to resolve and merge this after its finished and we give it a good test.
Yes, but i can add first at least some fragments or Remove all unecessary SDL_GL stuff.
Just seen this :) it looks pretty nice for a WIP PR. I've just done a commit to force a 2.1 GL renderer, however, I'll be happy to resolve and merge this after its finished and we give it a good test.
Yes, but i can add first at least some fragments or Remove all unecessary SDL_GL stuff.
Go wild!
This should be merged after the all hotfixes releases are finished
I can say that the hotfixes are now all done. Next release is 3.6.6
It looks good, though only thing I would add would be to reconcile it against latest master as I’ve removed glew to reduce dependencies. It was only used for vsync so it wasn’t really justified. This way we only have SDL2 as a DLL on windows.
It looks good, though only thing I would add would be to reconcile it against latest master as I’ve removed glew to reduce dependencies. It was only used for vsync so it wasn’t really justified. This way we only have SDL2 as a DLL on windows.
I removed GLEXT and i added glew instead
Merged
Works but the shader doesn't load somehow