There is most likely some intensive operation that prevents realtime processing. Needs some investigation.
One possible improvement is that other plugin API wrappers are based on AudioPlayHead (e.g. VST3Wrapper and LV2Wrapper) while our current implementation is quite simple and minimum.
(copied from https://github.com/atsushieno/android-audio-plugin-framework/issues/38)
There is most likely some intensive operation that prevents realtime processing. Needs some investigation.
One possible improvement is that other plugin API wrappers are based on AudioPlayHead (e.g. VST3Wrapper and LV2Wrapper) while our current implementation is quite simple and minimum.