On augene composition workflow, it has to load the entire tracktionedit file every time, and loading a song with sfz can take quite long time. Even a single track with UI Standard Guitar along with a few effectors takes 3-4 seconds to load at augene-player.
We would need certain shortcuts to avoid full reloading, like hot reloading audio plugin settings parts and compiling MIDI parts respectively. To achieve that however, the entire compilation tool should migrate from .NET Augene.exe to C++ augene-player (which is not going to be just a player anymore then).
On augene composition workflow, it has to load the entire tracktionedit file every time, and loading a song with sfz can take quite long time. Even a single track with UI Standard Guitar along with a few effectors takes 3-4 seconds to load at augene-player.
We would need certain shortcuts to avoid full reloading, like hot reloading audio plugin settings parts and compiling MIDI parts respectively. To achieve that however, the entire compilation tool should migrate from .NET Augene.exe to C++ augene-player (which is not going to be just a player anymore then).