atteneder / DracoUnity

Draco 3D Data Compression Unity Package
Apache License 2.0
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Draco decode fails with `EntryPointNotFoundException: DecodeDracoMeshStep1` #40

Closed hybridherbst closed 9 months ago

hybridherbst commented 2 years ago

Seems when trying to import a file that uses Draco mesh compression in 2020.3.25f1, the import fails with an error message regarding the entry point not being found: image

Versions

File 25023528_Servogetriebemotor_0_52kW_jt.zip

atteneder commented 2 years ago

Hi @hybridherbst ,

are you on Windows?

hybridherbst commented 2 years ago

Hi, yep, tested on both Windows 10 and Windows 11.

Windows 10 for some reason has a better error message: image

EDIT: the extended error message seems to only happen on the first attempt (likely because Burst is compiling then and logs additional stuff)

hybridherbst commented 2 years ago

@atteneder did you ever figure out why this might happen? Would love to be able to import Draco meshes at edit time again :)

atteneder commented 2 years ago

@hybridherbst sorry, briefly forgot about it.

I cannot reproduce. Which Burst version are you running? There's been known issues about native functions with some 1.4 versions.

hybridherbst commented 2 years ago

No problem, just ran into it again so thought I'd ask again.

atteneder commented 2 years ago

What I tried:

Can you reproduce it reliably in some way?

atteneder commented 12 months ago

I believe it's the same problem as #65 . Maybe you could try out if the proposed solution helps. Thanks!

atteneder commented 9 months ago

Closing this one, as I think the proposed solution is a valid fix. Re-open if it still occurs.