atteneder / KtxUnity

Load KTX and Basis Universal textures at runtime
Apache License 2.0
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KTX spoil mesh texture in Unity build with URP but it works in the editor #88

Closed Ashot1705 closed 10 months ago

Ashot1705 commented 10 months ago

I work on Unity 2022.3.9f , I use gltfast with ktx and draco, but model mesh texture spoils in unity builds(webgl,android apk) , but it's ok in the editor, I load glt model from

in Editor:

image

in Builds(WebGL,Android):

image

atteneder commented 10 months ago

Please don't raise issues in multiple channels/projects.

Closing as duplicate of https://github.com/atteneder/glTFast/issues/653.