Closed Ashot1705 closed 10 months ago
I work on Unity 2022.3.9f , I use gltfast with ktx and draco, but model mesh texture spoils in unity builds(webgl,android apk) , but it's ok in the editor, I load glt model from
in Editor:
in Builds(WebGL,Android):
Please don't raise issues in multiple channels/projects.
Closing as duplicate of https://github.com/atteneder/glTFast/issues/653.
I work on Unity 2022.3.9f , I use gltfast with ktx and draco, but model mesh texture spoils in unity builds(webgl,android apk) , but it's ok in the editor, I load glt model from
in Editor:
in Builds(WebGL,Android):