Hey all, I'm trying to load my ktx2 textures using the async samples provided, from within the Unity Editor which is set to use the iOS player. Every time I do those it fails with an exception:
EntryPointNotFound
Is this not possible? Should I be using another configuration? The assemblies for ktunity and ktunity.editor are added.
Hey all, I'm trying to load my ktx2 textures using the async samples provided, from within the Unity Editor which is set to use the iOS player. Every time I do those it fails with an exception:
EntryPointNotFound
Is this not possible? Should I be using another configuration? The assemblies for ktunity and ktunity.editor are added.
I'm on unity 2019.3.1 also. Thanks!