atteneder / glTFast

Efficient glTF 3D import / export package for Unity
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glTF Export Phase 2 #260

Open atteneder opened 3 years ago

atteneder commented 3 years ago

glTF Export has landed in 4.4.0. Now it's time get it out of experimental

TODO

ROBYER1 commented 2 years ago

Should I make an extra issue about GPU Instancing support? I want to use instanced meshes with an imported GLTF to save on file sizes.

atteneder commented 2 years ago

Should I make an extra issue about GPU Instancing support? I want to use instanced meshes with an imported GLTF to save on file sizes.

So you want the glTFast export to recognize Renderers with identical Meshes/Materials, so that it not only re-uses the Mesh, but adds a EXT_mesh_gpu_instancing extension, minimizing the instance overhead, right?

Yes, I'd suggest to make a dedicated issue, if it is of importance to you.

ROBYER1 commented 2 years ago

Yes, I'd suggest to make a dedicated issue, if it is of importance to you.

I've set one up here https://github.com/atteneder/glTFast/issues/461