Open atteneder opened 3 years ago
Should I make an extra issue about GPU Instancing support? I want to use instanced meshes with an imported GLTF to save on file sizes.
Should I make an extra issue about GPU Instancing support? I want to use instanced meshes with an imported GLTF to save on file sizes.
So you want the glTFast export to recognize Renderers with identical Meshes/Materials, so that it not only re-uses the Mesh, but adds a EXT_mesh_gpu_instancing extension, minimizing the instance overhead, right?
Yes, I'd suggest to make a dedicated issue, if it is of importance to you.
Yes, I'd suggest to make a dedicated issue, if it is of importance to you.
I've set one up here https://github.com/atteneder/glTFast/issues/461
glTF Export has landed in 4.4.0. Now it's time get it out of experimental
TODO
[x] Run-time export via API
[x] Interfaces
[x] Documentation
[ ] Optimize output for size
[x] Buffer layout
[ ] Materials
[ ] Tests
[ ] Skinning (weights and joints)
[ ] Morph targets
[ ] Animation
[ ] Expose Export Settings
Long-Term Features
[ ] Async export
[ ] Mesh quantization
[ ] Sparse accessors
[ ] GPU instancing
[ ] Buffer layout
[ ] Compression
[ ] Custom data in
extras
property[ ] XMP meta data
[ ] Materials
[x] Punctual lights
[x] Camera
[ ] DOTS export entity hierarchies