I've opened this PR to request support for building a snap package of noms.
To give you a bit more context, snaps are cross-distro Linux software packages, supported on LTS and non-LTS Ubuntus, as well as Debian, Manjaro, Fedora, OpenSUSE, Arch, and many others distributions. Snaps come with automatic updates, which could be quite useful for applications with focus on security and privacy, like noms. Also, we have an audience of millions of users in the Snap Store (snapcraft.io/store), so this could give extra exposure to your project.
Snaps can be built locally using the snapcraft cli tool, build/CI systems (e.g. Travis) or online via build.snapcraft.io, which is a free service for snap users. Here are the steps to get a snap built locally with snapcraft:
Install snapcraft tool and checkout the forked repo that has the snapcraft.yaml file for building the snap.
Upload a built snap to the store. We use channels to differentiate risk levels - edge, beta, candidate, stable. Edge is typically used to host the latest build from git master. You can promote to other channels once you're happy with the tests.
snapcraft push noms_1.0_amd64.snap --release edge
Test the version available in the store
You can do this on a clean machine (install from store and run). No need for the --dangerous flag anymore.
snap install noms --edge
Once (and if) you are happy, you can push a stable release to the stable channel, update the store page, and promote the application online. We can help there, and we'd be glad to feature your application in our store. We can also help with any questions or issues you may have.
In parallel, I am going to have a look at the CLA.
I've opened this PR to request support for building a snap package of noms.
To give you a bit more context, snaps are cross-distro Linux software packages, supported on LTS and non-LTS Ubuntus, as well as Debian, Manjaro, Fedora, OpenSUSE, Arch, and many others distributions. Snaps come with automatic updates, which could be quite useful for applications with focus on security and privacy, like noms. Also, we have an audience of millions of users in the Snap Store (snapcraft.io/store), so this could give extra exposure to your project.
Snaps can be built locally using the snapcraft cli tool, build/CI systems (e.g. Travis) or online via build.snapcraft.io, which is a free service for snap users. Here are the steps to get a snap built locally with snapcraft:
snap install snapcraft --classic --beta git clone https://github.com/igorljubuncic/noms.git cd noms git checkout add-snapcraft snapcraft
This command will generate a.snap file, something like noms_1.0_amd64.snap.
Lego can be installed and tested locally with:
snap install noms_1.0_amd64.snap --dangerous
The --dangerous flag is necessary because the snap isn't in the store yet, and isn't signed.
Once installed, the noms command can be executed, e.g.: snap run noms
snapcraft login snapcraft register
snapcraft push noms_1.0_amd64.snap --release edge
You can do this on a clean machine (install from store and run). No need for the --dangerous flag anymore.
snap install noms --edge
Once (and if) you are happy, you can push a stable release to the stable channel, update the store page, and promote the application online. We can help there, and we'd be glad to feature your application in our store. We can also help with any questions or issues you may have.
In parallel, I am going to have a look at the CLA.
Thank you.