Closed Riusakii closed 2 years ago
Seems field MO for both shields on WM is failing unless they are in your party. I don't know if that is a big deal to anyone but just thought I would put it out there.
If you read the ability descriptions, they require self or a group member.
Seems field MO for both shields on WM is failing unless they are in your party. I don't know if that is a big deal to anyone but just thought I would put it out there.
If you read the ability descriptions, they require self or a group member.
I'm dumb, didn't see that lol.
I feel kinda dumb. I can't find the .dll file to download?
I feel kinda dumb. I can't find the .dll file to download?
https://github.com/SnowyGFL/MOActionPlugin/releases In the "Assets" drop down arrow
@SnowyGFL I'm currently having a similar issue to the Eukrasia Diagnosis action (which is now fixed) when attempting to queue Astrologian's 'Play' early on in the GCD. Another clip demonstrating the issue (basically the same as with Eukrasian Diagnosis). https://files.catbox.moe/7snnvd.webm
@DisgruntledFox
@SnowyGFL AST "Play" seems to be suffering from the same issue as "Eukrasian Diagnosis" or something similar. It does not always put it on your MO target.
^ Said this earlier too..confirmed "Play" has same issue.
I can't get the Dev Tools tab to show up in the Plugin list no matter what I do. I have Enabled Testing, I've resaved, rescanned, restarted. Still won't show.
Type /xldev in chat
@DisgruntledFox @seathasky I'll get around to looking at it soon, still progressing EW and kinda wanna enjoy the story.
@DisgruntledFox @seathasky I'll get around to looking at it soon, still progressing EW.
No rush bro! Enjoy your time
I can't get the Dev Tools tab to show up in the Plugin list no matter what I do. I have Enabled Testing, I've resaved, rescanned, restarted. Still won't show.
Type /xldev in chat
Not even what I was talking about, but thanks. I fixed it.
I can't get the Dev Tools tab to show up in the Plugin list no matter what I do. I have Enabled Testing, I've resaved, rescanned, restarted. Still won't show.
Type /xldev in chat
Not even what I was talking about, but thanks. I fixed it.
Perhaps you can tell us how you found it? I'm having the same issue.
Edit: I bet it was this. You have to press the + button after you enter the directory.
I can't get the Dev Tools tab to show up in the Plugin list no matter what I do. I have Enabled Testing, I've resaved, rescanned, restarted. Still won't show.
Type /xldev in chat
Not even what I was talking about, but thanks. I fixed it.
Perhaps you can tell us how you found it? I'm having the same issue.
Edit: I bet it was this. You have to press the + button after you enter the directory.
Exactly. :)
I've tested this a little and the problem seems to be related to spell queueing.
AST Play for example works if I wait for my cast to finish and then mouseover play but if I queue it while the cast (Fall Malefic in this case) is still ongoing it will play the card on myself.
@seathasky @DisgruntledFox Might I ask for your assistance to test out this new build here
Thanks and do let me know the results.
i tried the latest DLL, astro card queueing seems to work properly now with mouseover
tyvm :P
@seathasky @DisgruntledFox Might I ask for your assistance to test out this new build here
Thanks and do let me know the results.
when i try to import a preset it quickly flickers a popup and doesn't import anything, could be because it was a preset made before Endwalker but as far as i know it's the only preset i could find with every ability on it and i would love to not have to add every ability manually. it's weird cause the preset linked earlier in the thread for the healer spells works perfectly. other than that so far the plugin works great! thank you for updating it!
here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Thanks! this includes all healers?
@seathasky @DisgruntledFox Might I ask for your assistance to test out this new build here
Thanks and do let me know the results.
Will do tommorrow most likely as the queue on my server at the moment is over 9000
here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Thanks! this includes all healers?
it includes every ability in the game, minus sage and reaper. but that preset doesn't work for me when i import it. could be some weird bug since its a pre-endwalker preset. the one you posted 4 days ago worked just fine, so thank you for that :)
here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Thanks! this includes all healers?
it includes every ability in the game, minus sage and reaper. but that preset doesn't work for me when i import it. could be some weird bug since its a pre-endwalker preset. the one you posted 4 days ago worked just fine, so thank you for that :)
I main sage so i'll probably hold off on this then
@seathasky @DisgruntledFox Might I ask for your assistance to test out this new build here
Thanks and do let me know the results.
Ast Play cards now works fine when queuing (and everything else seems to still be working correctly as well). Thanks a lot for your work!
@SnowyGFL
I've been testing your fork as white mage. Everything works great except for the ground-targeting abilities 'Asylum' and 'Liturgy of the Bell'.
When using UI Mouseover, pressing the hotkey enters manual ground-targeting mode, instead of casting the spell at the position of the mouseover player.
Thanks for keeping this plugin going!
Can confirm ground targeting doesn't seem to work, tested Shukuchi, Salted Earth and Earthly Star. Other than that, everything I tested worked so far. Thank you so much for your work @SnowyGFL !
I feel like the new ground targeting settings that came with Endwalker alleviate most of the ground target problems anyway.
I feel like the new ground targeting settings that came with Endwalker alleviate most of the ground target problems anyway.
They're definitely an improvement, but unless I'm missing something, it should still be quite a bit slower than mousing over a party frame. Having to figure out where someone is standing before casting isn't desirable.
here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Thanks! this includes all healers?
it includes every ability in the game, minus sage and reaper. but that preset doesn't work for me when i import it. could be some weird bug since its a pre-endwalker preset. the one you posted 4 days ago worked just fine, so thank you for that :)
I main sage so i'll probably hold off on this then
I main sage and used this and it works beautiful....
https://github.com/attickdoor/MOActionPlugin/files/7699312/AllHealerPreset.txt
it includes every ability in the game, minus sage and reaper.
I didnt use it because the author of the preset said this ^
it includes every ability in the game, minus sage and reaper.
I didnt use it because the author of the preset said this ^
I linked a different one from further up that includes all.
I linked a different one from further up that includes all.
Awesome man, thank you for this!
Can confirm ground targeting doesn't seem to work, tested Shukuchi, Salted Earth and Earthly Star. Other than that, everything I tested worked so far. Thank you so much for your work @SnowyGFL !
Field and UI mouseover for Earthly Star and Sacred Soil has been working for me, but Asylum does not work. So far everything else in the healer kits have been working for me, though.
EDIT: Earthly Star does sometimes break, but works most of the time.
here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Thanks! this includes all healers?
it includes every ability in the game, minus sage and reaper. but that preset doesn't work for me when i import it. could be some weird bug since its a pre-endwalker preset. the one you posted 4 days ago worked just fine, so thank you for that :)
I main sage so i'll probably hold off on this then
I main sage and used this and it works beautiful....
https://github.com/attickdoor/MOActionPlugin/files/7699312/AllHealerPreset.txt
Heyyy, cool to see my preset settings pop up here. Glad everybody enjoys it :) I've reproduced the SmarterCasts
@seathasky @DisgruntledFox Might I ask for your assistance to test out this new build here Thanks and do let me know the results.
when i try to import a preset it quickly flickers a popup and doesn't import anything, could be because it was a preset made before Endwalker but as far as i know it's the only preset i could find with every ability on it and i would love to not have to add every ability manually. it's weird cause the preset linked earlier in the thread for the healer spells works perfectly. other than that so far the plugin works great! thank you for updating it!
here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Happy to see you're liking "my" preset ;) I think it might not work since it was made for the original version of MOAction, and with skills and jobs changing, it can't apply the same stacks.
I held off installing a fork as to not risk any crashes during prime time, but Sage's damage prevention abilities just beg for MOAction. I'll probably post an updated Smartercasts preset soon, but I'm secretly hoping Attick gets around to an official update sometime soon.
Heyyy, cool to see my preset settings pop up here. Glad everybody enjoys it :) I've reproduced the SmarterCasts
Did you write Smartercasts or the other one I linked? I thought the way seathasky worded it, they wrote the AllHealerPreset.txt but I must be mistaken.
@seathasky @DisgruntledFox Might I ask for your assistance to test out this new build here Thanks and do let me know the results.
when i try to import a preset it quickly flickers a popup and doesn't import anything, could be because it was a preset made before Endwalker but as far as i know it's the only preset i could find with every ability on it and i would love to not have to add every ability manually. it's weird cause the preset linked earlier in the thread for the healer spells works perfectly. other than that so far the plugin works great! thank you for updating it! here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Happy to see you're liking "my" preset ;) I think it might not work since it was made for the original version of MOAction, and with skills and jobs changing, it can't apply the same stacks.
I held off installing a fork as to not risk any crashes during prime time, but Sage's damage prevention abilities just beg for MOAction. I'll probably post an updated Smartercasts preset soon, but I'm secretly hoping Attick gets around to an official update sometime soon.
The fork is very stable. I've been running it since it started with zero crashes. The changes were very very small. Honestly, at this point with everything working a pull request could be made I think.
it includes every ability in the game, minus sage and reaper.
I didnt use it because the author of the preset said this ^
I never claimed it was mine, sorry if the wording came off that way. The Healer and Smartercasts presets are not made by me. I just play the game and heavily rely on MOActions, so I want to help however I can.
I'll probably post an updated Smartercasts preset soon, but I'm secretly hoping Attick gets around to an official update sometime soon.
That would be amazing! I used Smartercasts for months before Endwalker and the change is night and day. That preset is a game changer for sure, thanks so much for making it. Either way, the healer preset is working perfectly fine for me for the time being.
Heyyy, cool to see my preset settings pop up here. Glad everybody enjoys it :) I've reproduced the SmarterCasts
Did you write Smartercasts or the other one I linked? I thought the way seathasky worded it, they wrote the AllHealerPreset.txt but I must be mistaken.
@seathasky @DisgruntledFox Might I ask for your assistance to test out this new build here Thanks and do let me know the results.
when i try to import a preset it quickly flickers a popup and doesn't import anything, could be because it was a preset made before Endwalker but as far as i know it's the only preset i could find with every ability on it and i would love to not have to add every ability manually. it's weird cause the preset linked earlier in the thread for the healer spells works perfectly. other than that so far the plugin works great! thank you for updating it! here's the preset if you want to try for yourself. i'm no good at finding why it's broken, just wanted to let it be known. MOAction-Smartercastsv1_2.txt
Happy to see you're liking "my" preset ;) I think it might not work since it was made for the original version of MOAction, and with skills and jobs changing, it can't apply the same stacks. I held off installing a fork as to not risk any crashes during prime time, but Sage's damage prevention abilities just beg for MOAction. I'll probably post an updated Smartercasts preset soon, but I'm secretly hoping Attick gets around to an official update sometime soon.
The fork is very stable. I've been running it since it started with zero crashes. The changes were very very small. Honestly, at this point with everything working a pull request could be made I think.
SmarterCasts. And while you replied I was working on a version that should work now. Try the file included :) MOAction-SmarterCastsv2_01.txt
And while you replied I was working on a version that should work now. Try the file included :)
This is beautiful, thank you so much!
Unless I'm remembering incorrectly, didn't the previous preset include all damage abilities for all classes? It was really helpful for putting DoTs on enemies as bard or healer. It's really not a huge deal and I can add them all myself if needed, just was wondering. Thanks again for the great preset.
Unless I'm remembering incorrectly, didn't the previous preset include all damage abilities for all classes? It was really helpful for putting DoTs on enemies as bard or healer. It's really not a huge deal and I can add them all myself if needed, just was wondering. Thanks again for the great preset.
Ah, I missed that bit. I'll add that in for when it gets released proper :)
Hi ! I've tried installing this plugin, however the Dev Tools tab just isn't showing for me. The path is written correctly, I've tried reopening the game. Dev testing is enabled. At a loss here since i've tried everything multiple times ):
Hi ! I've tried installing this plugin, however the Dev Tools tab just isn't showing for me. The path is written correctly, I've tried reopening the game. Dev testing is enabled. At a loss here since i've tried everything multiple times ):
I had the same issue, deleting the config file fixed it for me.
Hi ! I've tried installing this plugin, however the Dev Tools tab just isn't showing for me. The path is written correctly, I've tried reopening the game. Dev testing is enabled. At a loss here since i've tried everything multiple times ):
Also experiencing the same, Plugin Path is enabled, Dalamud testing is enabled, rescanned for Dev plugins multiple times but the Dev Plugin tab doesnt show up.
Hi ! I've tried installing this plugin, however the Dev Tools tab just isn't showing for me. The path is written correctly, I've tried reopening the game. Dev testing is enabled. At a loss here since i've tried everything multiple times ):
Hi ! I've tried installing this plugin, however the Dev Tools tab just isn't showing for me. The path is written correctly, I've tried reopening the game. Dev testing is enabled. At a loss here since i've tried everything multiple times ):
Also experiencing the same, Plugin Path is enabled, Dalamud testing is enabled, rescanned for Dev plugins multiple times but the Dev Plugin tab doesnt show up.
Did you press the "+" button after writing the path to the dll?
Did you press the "+" button after writing the path to the dll?
Yes i did
Did you press the "+" button after writing the path to the dll?
Yes i did
Send pictures of your configuration and folder
Linking to the plugin itself doesnt work either
i had to delete dalamud config, put the plugin in \devPlugins\, scanned for dev plugins at launch and gg.
This is the only thing that fixed it for me.
i had to delete dalamud config, put the plugin in \devPlugins, scanned for dev plugins at launch and gg.
This is the only thing that fixed it for me.
dalamudCofig.json?
dalamudCofig.json?
Yes bud, it will work!
dalamudCofig.json?
Yes bud, it will work!
That fixed it, thank you
That fixed it, thank you
you're welcome ;)
Did you press the "+" button after writing the path to the dll?
Yes i did
Send pictures of your configuration and folder
nothing above is fixing it for me. i do have dalamud testing enabled. the tab just isnt showing up ):
Any planned update for Endwalker??