Closed attickdoor closed 11 months ago
Thanks for this update. This is what I like. A notice that the plugin isn't dead and will be updated but IRL is in the way. Other plugins leave you in the dark not knowing if the owner will update or moved on letting it silently die without a message.
Take your time and enjoy what you're doing. =)
Hope my draft helps you along. there's the GtQueuePatch that doesn't work and the internals got re-written so I don't know how to fix that one.
https://github.com/attickdoor/MOActionPlugin/pull/89
Have a nice holiday!
PS: if anyone (open question) ever gets some extra time to make a 101 on how to properly browse the SE internals and know structs and stuff I'd so be down, so I can completely solo fix this and take the mental burden off your mind. for now, I've just been relying on the Dalamud API documentation and some in-game trial and error
Hi Attick, Will you be also updating Ability Ants plugin? It is great tool which I really like to use, but it is not working after 6.5. Thank you for your great plugins!
Ground target Queue patch this got re-written by SE, different methods and stuff now
unfortunately this is the bit i'm stuck on as well. what a drag.
i could change to the redirect way and start manually checking a bunch of factors, but i don't like how that feels. do you have any insight to what actually changed?
not really, I'm not that much of a wizard with how the memory and the SE internals work. I'm mostly going with and off the Dalamud API. albeit it's a skill I'm rather interested in picking up.
from what I was told in the dalamud discord, it's mostly that a couple of methods regarding this were absorbed into one method.
one thing that could be done as a temporary measure (for the people who tend to rely on this plugin is to throw up a warning screen on the plugin update that the queue-ing of ground targetted abilities right now does not work, but everything else does. With the idea of giving the public most of their toy back while giving ourselves more time to fix the final broken piece. Ngl, I rely a bit too heavily on this, it's why I've come to try to fix it around patches, so I can say that it all works flawlessly (if you don't use this plugin with ground targetted abilities). That + I noticed that the fork I use for updates has had a bit too much notice from people.
one thing that could be done as a temporary measure
For sure. The ground targeting is nice, but it's not the core reason I use this. The in-game macros are just so clunky and bad. ;_;
For sure. The ground targeting is nice, but it's not the core reason I use this. The in-game macros are just so clunky and bad.
I also mainly use this plugin just for the mouseover side and not the ground target abilities, i use ReAction instead which has been updated and maybe could help you understand what has been updated in that regard. I think a lot of people would be happy with a quick update even if ground target queue doesnt work yet :')
i use ReAction instead which has been updated
I'd recommend not using third-party plugins in general, as they don't comply with the guidelines set in Dalamud.
but if not nothing, it's worth a look.
I might have a fix (tested locally myself and it seems to have fixed the issue) in https://github.com/attickdoor/MOActionPlugin/pull/89 but i would love to have some extra validation/testing done before speaking with 100% certainty
Issue can be closed
👍
IS this going to be updated anytime soon?
Thank you VERY MUCH for fixing Ability Ants! You are great! 👍
i'm out of town this weekend and people get noisier about xivcombo. happy oktoberfest and etc.