attilaz / horde3d-x

a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress
http://www.horde3d.org
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MinGW linking fail on gles2_d3d11 branch #7

Open wini3d opened 8 years ago

wini3d commented 8 years ago

Hi, I'm getting undefined reference linking errors when using MinGW 5.1. With the GL only horde3d version I don't have any problems .

Any ideas?

attilaz commented 8 years ago

could you give more info about what is missing?

wini3d commented 7 years ago

Sorry, I was waiting for your response so I stopped for a bit working on this, be back to try this again. thanks.