aturfah / cmplxsys530-final

Final Project for Complex Systems 530 WN18
MIT License
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Refactor Engine to use Class for internal game state #170

Open aturfah opened 5 years ago

aturfah commented 5 years ago

The engine maintains two dictionaries for each player's internal game state. There is also a function that anonymizes this game state.

This should be handled as two classes for a player's game state, which updates itself as appropriate.

Implementation details

Test cases