Closed xandark closed 4 hours ago
Probably will close as a won't fix.
You should re-open this issue in the original AppleWin project.
Anyway, are you able to put a link to the exact video rendering routine you are referring to?
Okay, I'll re-open it there.
The exact video rendering shader code that I referred to is here. It's a port of the original OpenEmulator code to interactive Javascript.
It takes 1-bit Apple II video imagery, such as this example, and converts it to a great NTSC CRT likeness:
This page allows one to play with all of the NTSC CRT variables.
The Javascript code with the embedded shader code is here
The original implementation is found here.
Interesting. My knowledge of the Apple video rendering routines is very limited.
Moreover, I only had a green monochrome monitor, so I have no idea what it really looked like on anything different.
But they guys at AppleWin have done a lot of work on this, they might be able to provide more constructive comments.
Yes, it's super cool, and I added to the 10-year old thread on AppleWin regarding video rendering, but I'm not expecting them to move forward on this issue, nor the long-standing emulated disk drive sounds request either. But I'll put it out there.
The "10-year old thread on AppleWin" is https://github.com/AppleWin/AppleWin/issues/254
I will close this, as it is not the appropriate location.
I'm sure you've seen OpenEmulator's output and how fantastic it is. What is the feasibility of adapting that for AppleWin?
https://zellyn.com/apple2shader/