FR: More tile functionality. I need a tile that applies a fire typed chip damage every turn it's stood on, and also gives a boost to fire type moves while stood on. I can achieve effects myself most likely via lua scripting instead of the current options in base game, but applying this effect every turn the tile is stood on is currently not possible
Discord: palika#0 <@118458522685014017>
FR: More tile functionality. I need a tile that applies a fire typed chip damage every turn it's stood on, and also gives a boost to fire type moves while stood on. I can achieve effects myself most likely via lua scripting instead of the current options in base game, but applying this effect every turn the tile is stood on is currently not possible