Closed GoogleCodeExporter closed 8 years ago
Original comment by azzur...@gmail.com
on 8 Nov 2010 at 10:21
agreed, should always show the ones digit, even if its a multiple of 10.
also when loading from history it would be nice if it didnt convert it into
pure seconds format and left it in the mm:ss format that you're used to seeing
in replays / game time. Any time I load from the history it switches (for
example) 6:00 to 360 and I have to go back through and rewrite the 360 as 6:00
or else it doesnt mesh with the game-timer in my head.
Original comment by EKlip...@gmail.com
on 8 Nov 2010 at 11:07
Yeah, I think that it's confusing to see the deadline written in seconds when
loaded from the History.
Original comment by mike.angstadt
on 23 Nov 2010 at 1:40
Original comment by mike.angstadt
on 24 Nov 2010 at 2:36
Fixed in r188
Original comment by nafets...@gmail.com
on 5 Dec 2010 at 5:03
This issue was referring to the Deadline field. :) When a simulation is loaded
from History, the Deadline field for each waypoint displays the total seconds
instead of m:s. For example, a waypoint with a Deadline of 3 minutes 30
seconds would be displayed as "210" instead of "3:30".
Original comment by mike.angstadt
on 5 Dec 2010 at 1:43
Fixed in r233.
Original comment by mike.angstadt
on 10 Dec 2010 at 11:35
Original issue reported on code.google.com by
Tro...@gmail.com
on 7 Nov 2010 at 6:50