Open GoogleCodeExporter opened 8 years ago
Sorry, I didn't mean to report as defect, but as enhancement instead
Original comment by aureliop...@gmail.com
on 5 Jan 2011 at 10:22
It would be nice if it differentiated between mineral patches that you've
expanded to ("bases") and the number of Hatcheries/Lairs/Hives you want to
build. This would allow for builds that have multiple Hatcheries inside of the
same base. Right now, I believe it assumes you want only one Hatchery per base.
Original comment by mike.angstadt
on 9 Jan 2011 at 10:05
Original issue reported on code.google.com by
aureliop...@gmail.com
on 5 Jan 2011 at 10:16