Open duckfev3r opened 5 years ago
Since I discovered this project today, and discovered this bug, I placed a working version at https://headtrackr.tcg.com/targets.html with the source at https://headtrackr.tcg.com/headtrackr.tar
Mine works for Chrome and Edge but not Firefox (I thought I incorporated the main change in R-Aravind's pull request, but I'm missing something, so I'll have to try again later).
It looks like we need another pull request! Safari on iOS uses the modern navigator.mediaDevices.getUserMedia interface that uses promises. Once I updated the headtrackr "init" function to use the newer interface it worked on the latest Chrome, Edge, Firefox and iOS Safari. I updated my demo at https://headtrackr.tcg.com/
Hi, I'm trying to get the awesome targets demo to run - it's displaying the webGL components fine, but not responding to movement in front of the camera. Would it be possible to get a copy of the sourcecode for the targets demo ?
Thanks !