augcog / ISAACS_Interface

Virtual Reality Interface for Multi-UAV Teleoperation, Version 2
Apache License 2.0
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Waypoint editing #102

Closed exofunctor closed 4 years ago

exofunctor commented 4 years ago

Waypoint editing fully implemented. The logic can be found in ThirdPersonView.cs (MOVING_WAYPOINT state) and relies on the RightIsGrabbingWaypoint() helper in ControllerInput.cs

The way it works is very similar to ISAACS v1.

Changes in Main.unity:

Changes in DynamicsManager.asset

Changes in Waypoint prefab:

PeruDayani commented 4 years ago

Awesome work man!