Open auriamg opened 10 years ago
Author: auria Having talked with Narann on IRC, I may clarify a bit what this feature request is about, in "STK vocabulary" : this is a request to be able to use IPO animation on karts, so that some kart elements may be animated without the overhead of bones
For now rigids parts are skinned in blender when they are animated.
I suppose this create some performance prob because rigid part could only have one transformation and with skinning it's one by vertex.
Migrated-From: https://sourceforge.net/apps/trac/supertuxkart/t/ticket/315