auriamg / stk-code

The code base of supertuxkart
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Vertex color weirdness #433

Open auriamg opened 10 years ago

auriamg commented 10 years ago

Check the attached Rome track. The buildings are red, yet when you export to blender many are no longer red. Accessing the vertex colors via the python terminal shows that many vertex colors are indeed white. We need to figure out how blender stores their vertex info because in Blender the building is clearly red

Migrated-From: https://sourceforge.net/apps/trac/supertuxkart/t/ticket/543

auriamg commented 10 years ago

Author: auria This is probably the same issue as farm track silo. A closer inspection revealed that the exported model there is just fine, but it seems like irrlicht's shaders sometimes overrides the vertex color to white when facing the sun (I think?)

auriamg commented 10 years ago

Author: wardje For completeness sake, the farm track silo bug report is #651

auriamg commented 10 years ago

Author: auria Cause still unknown, but setting the problematic object to type=object fixes the issue, so I think we have a sufficient work-around and don't need to fix this for 0.8

auriamg commented 10 years ago

Author: auria Workaround known so not urgent