auriamg / stk-code

The code base of supertuxkart
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Handle FBO problems #677

Open auriamg opened 10 years ago

auriamg commented 10 years ago

With our own version it might be possible to automatically detect FBO errors and handle them.

Migrated-From: https://sourceforge.net/apps/trac/supertuxkart/t/ticket/843

auriamg commented 10 years ago

Author: dcl0cim Hello

In SVN14616, I get Temp Logger: Level 3: FBO format unsupported

Temp Logger: Level 3: FBO error

RTT: Failed to create a RTT at startup. I can't disable FBO because it doesn't get as far as the options screen. I thought I'd disabled it by directly editing the config file, but that didn't seem to make a difference when I tried that.

It worked without problems in SVN a few days ago (I can't remember the exact revision number I was using, but certainly the 0.8.1 release was fine), and at a perfectly good framerate too even with 20 karts.

glxinfo: OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 7025 / nForce 630a/integrated/SSE2 OpenGL version string: 2.1.2 NVIDIA 304.88 OpenGL shading language version string: 1.20 NVIDIA via Cg compiler

Debian stable OS

Let me know if you need any further information.

Thanks for the game!