The idea is to have a common object library (with LOD, AO map, etc). You can link objects from the library to your track. When we update an object in the library it's automatically updated in all track.
Currently I was able to link an object from a .blend to another .blend and I made a "proxy" to be able to change is orientation/rotation/etc.
The main problem is when an object has stk custom parameter and you update these parameter in the librairy they won't change in the other blend file.
The idea is to have a common object library (with LOD, AO map, etc). You can link objects from the library to your track. When we update an object in the library it's automatically updated in all track.
Currently I was able to link an object from a .blend to another .blend and I made a "proxy" to be able to change is orientation/rotation/etc. The main problem is when an object has stk custom parameter and you update these parameter in the librairy they won't change in the other blend file.
Here is the original forum thread