implemented datagen
added BlockStates to tiles to clean up mode handling
fixed tile sounds
converted data handling to Property system
redid fluid components
fixed issued with quarry and redid quarry rendering
implemented processing time and usage per tick fields to recipe JSONs
added datapack support for the combustion chamber and coal generator
fixed various bugs:
JEI now works properly on servers
Experience upgrade now works properly in processors
Others I can't remember tbh
Combat armor is now fire-proof
minor tweaks to recipes here and there (they can be easily changed with datagen)
cleaned up various classes and systems