Closed FIyynn closed 5 months ago
try the latest commit - are you still erroring?
i got less errors this time: 2 errors, the bin file still only has the runner.exe and the dll. The folder is missing the mod exe. i re-followed these steps new powershell output.txt vscode build output.txt
try again
everything works now thank you
im having the same two errors. how would i get about this? what exactly should i 'try again'
im having the same two errors. how would i get about this? what exactly should i 'try again'
It was updated, redo the whole process. re-clone the repo and start from there again
I followed all the steps to compile the IW7-Mod but encountered an error when building. Git is installed and i own the game on steam. Here are the commands i followed: Powershell output.txt
Cloned the Repository: git clone https://github.com/auroramod/iw7-mod.git cd iw7-mod
Updated Submodules: git submodule update --init --recursive
Generated Project Files Using the Provided Batch File: ./generate.bat
Opened and Built the Solution in Visual Studio: iw7-mod.sln
But the build process resulted in an error:
Rebuild All: 15 succeeded, 1 failed, 0 skipped Rebuild completed at 11:42 AM and took 27.761 seconds
Errors: Severity Code Description Project File Line Error C2039 'first': is not a member of 'std::tuple<xsk::gsc::buffer,xsk::gsc::buffer,xsk::gsc::buffer>' client src\client\component\gsc\script_loading.cpp 152 Error C2737 'bytecode': const object must be initialized client src\client\component\gsc\script_loading.cpp 152 Error C2039 'second': is not a member of 'std::tuple<xsk::gsc::buffer,xsk::gsc::buffer,xsk::gsc::buffer>' client src\client\component\gsc\script_loading.cpp 153 Error C2737 'stack': const object must be initialized client src\client\component\gsc\script_loading.cpp 153 Error C3536 'stack': cannot be used before it is initialized client src\client\component\gsc\script_loading.cpp 158 Error C3536 'bytecode': cannot be used before it is initialized client src\client\component\gsc\script_loading.cpp 159 Error C2737 'stack_size': const object must be initialized client src\client\component\gsc\script_loading.cpp 161 Error C2737 'byte_code_size': const object must be initialized client src\client\component\gsc\script_loading.cpp 162 Error C3536 'stack_size': cannot be used before it is initialized client src\client\component\gsc\script_loading.cpp 164 Error C2660 'memcpy': function does not take 1 argument client src\client\component\gsc\script_loading.cpp 165 Error C3536 'byte_code_size': cannot be used before it is initialized client src\client\component\gsc\script_loading.cpp 167 Error C2660 'memcpy': function does not take 1 argument client src\client\component\gsc\script_loading.cpp 168 Error C2664 'void xsk::gsc::context::init(xsk::gsc::build,xsk::gsc::context::fs_callback)': cannot convert argument 2 from 'gsc::`anonymous-namespace'::init_compiler::' to 'xsk::gsc::context::fs_callback' client src\client\component\gsc\script_loading.cpp 296
Please let me know if i made a mistake And is it possible to provide a release version of the mod?