austinchambers / multiplayer-vr

A multiplayer VR game
1 stars 2 forks source link

Networking doesn't function on deployed game. #83

Closed austinchambers closed 9 years ago

austinchambers commented 9 years ago

c12c077 -- Bypass the Network lobby thing that doesn't work quite right

damlaren commented 9 years ago

(Recopied from hangout)

Even single-player is missing the movement and mesh around player. I've been trying different packaging options but no luck so far. The sub mesh is being copied into the package. Dragging sub meshes on their own into the test level shows they get drawn, but the BP_Sub blueprint isn't drawn for some reason. The health screen in the corner is drawn.

damlaren commented 9 years ago

I'm also taking a crack at building Unreal Engine from source & then building our game with VS.

austinchambers commented 9 years ago

Fixed. I'm still not 100% why this problem didn't occur with the in-editor networking. Still, a lot of player spawning refinement eventually yielded a solution that works.

Also fixed multiplayer sonar.