Open petegordon opened 4 years ago
Thanks for the interest :)
This codebase is quite old and I never developed it to any meaningful extent. A few friends and I did get to the point where we could watch each other move a card around and type chat messages, but nothing more than that.
I don't think trying to use or build this as-is would be very useful. The deps and general setup are quite dated, using old versions of everything and out of date conventions (like bower, requirejs instead of something nicer like webpack or rollup or parcel or something, etc)
There might be something interesting or salvageable in the way I handled moving objects through web sockets.
I tried to get it setup locally; get this error related to fsevents...after a bunch of deprecation warnings (see screenshot).
I like the idea of a threejs "tabletop simulator" game engine. Found this also... but it doesn't appear to be WebGL standard DOM/HTML elements. They have demo online...https://github.com/jrmi/airboardgame I would be interested in talking about and working on a WebGL Tabletop Simulator if you are interested in working together on it. Thanks!